Rockstar dismissed 34 staff across its UK and Canadian studios on 30 October 2025. Thirty-one of them are now in front of an employment tribunal in Glasgow that runs until mid-October, and Rockstar's own filings have become the first place the studio has ever referred to a GTA VI online format.
A helicopter lifted WELCOME TO VICE CITY onto the roof of the Miami Heat's arena on 22 September. Miami-Dade County is collecting $975,000 for it, Miami Beach has voted 4-3 to take at least $3 million more, and Rockstar has said nothing publicly about either. Here is what the public records actually show.
Six wanted stars are back, and underneath them sits a row of icons showing exactly what the police have on you — your face, your clothes, your car, your partner, the CCTV. Here is how the heat system works in Grand Theft Auto VI, and what Rockstar still has not said.
Rockstar has published a company-wide modding policy that forbids fan-made story expansions, cross-game map merges and unofficial ports, and limits multiplayer modding to one licensed platform. It covers Grand Theft Auto VI — a game with no PC version announced.
Take-Two has pursued Cyberleek through DMCA subpoenas rather than a lawsuit — an instrument a court clerk issues without a hearing and without anyone being sued. The filings demanded identifying details for everyone who had spoken in three Discord servers since 1 June, and the most recent one is sealed.
Rockstar North's Rob Nelson answered no to both — no microtransactions in Grand Theft Auto VI, no generative AI used to build it. Neither answer was published by Rockstar, both reached the public through a podcast, and only one of them is supported by anything else on the record.
Take-Two held its annual meeting on 17 September 2026, and Strauss Zelnick was asked directly about PC. The exact wording of his answer, the one number that genuinely supports a PC version, and why 'GTA 6 on PC sounds inevitable' is reading a company platform policy as a game announcement.
Grand Theft Auto VI returns to Vice City 24 years after the PS2 game, in the present day instead of 1986. Everything Rockstar has actually connected between the two — which turns out to be a store page — and every callback that is really a viewer identification.
Grand Theft Auto VI has been delayed twice — from 2025 to 26 May 2026, then to 19 November 2026. Here is every date Rockstar and Take-Two have given, what the studio actually said each time, and how its record on GTA IV, Red Dead Redemption, GTA V and RDR2 reads with 65 days left.
Ninety videos of Grand Theft Auto VI went online on 18 September 2022 and Rockstar confirmed them the next day. Four years on, here is what the files actually contained, what the court case established, the handful of things the leak got right, and the much longer list it never touched.
The Grassrivers is the only region of Leonida that Rockstar answered with a new vehicle. Here is what has actually been written about the wetlands, every time the airboat has been shown, what is known about the alligators and the predators Rockstar says are worse, and what nobody has confirmed.
Mount Kalaga National Park is the one region of Leonida that Rockstar has placed in words, and the one it has shown least. Here is the whole of what has been written about it, what the six official stills add, what Rob Nelson has said about hunting and fishing, and what remains unconfirmed.
Leonida is Florida with the serial numbers filed off. Vice-Dale is Miami-Dade, Ambrosia is Hendry County's sugar town, Port Gellhorn is Panama City, the Keys and the Everglades share a county, and the mountains are borrowed from Georgia. Here is each mapping, where the county names actually come from, and which of them Rockstar has never said.
Three times Red Dead Redemption 2's playable area, twice GTA V, Vice City twice Los Santos. Rockstar has given four ratios and no area at all — here is what each one means, why the square-mileage figures you have read are worthless, and what the numbers still do not tell you.
Vice City is twice the size of Los Santos and Rockstar has named four places inside it. Every confirmed district, what the trailer road signs add, the real Miami neighbourhood behind each name, and why the fan district maps are running well ahead of the evidence.
Over 50 real street artists painted the murals, an entire Rockstar office does nothing but pedestrians, and the animation count is more than ten times GTA V's. Here is what Rockstar has actually confirmed about Grand Theft Auto VI's world density, and where the word 'lived-in' stops meaning anything.
Eat badly and they put on weight. Train and the muscle shows. Skip sleep and it lands on their faces. Here is what Rockstar has confirmed about the body system in Grand Theft Auto VI, what San Andreas and Red Dead 2 did with the same idea, and the part nobody has answered yet.
Rockstar says choices in Grand Theft Auto VI carry repercussions cutting deeper than any honour system it has built. Here is the criminal profile, the wanted system that identifies you, the relationship that cannot break, and how much of it is still only a promise.
Cover, focus aim, targeting limbs and a suppressive fire option that is new to the series. Here is what Rockstar has said about combat in Grand Theft Auto VI, what the showcase demonstrated, and how much of what you have read comes from leaked footage instead.
Cars need petrol, you cannot take every vehicle you walk past, and racing drivers were brought in to tune the handling. Here is what Rockstar has actually said about driving in Grand Theft Auto VI, what the Extended Look showed, and what is still only leak material.
Rockstar has now explained when you can swap between Jason and Lucia and when you cannot. Free in the open world, decided mission by mission inside the story — and here is what that means, plus the parts of the system nobody has described yet.
Leonida is Rockstar's Florida, it is three times the size of Red Dead Redemption 2, and six regions are confirmed. Here is each one, the real place it is built from, and what has actually been shown of it.
Rockstar's 26-minute Extended Look was the first real gameplay we've seen. Here's what it confirmed about combat, driving, character switching and the little details.