GTA 6: The Album — 34 original tracks, and still not one radio station
Rockstar and Atlantic Records announced Grand Theft Auto VI: The Album on 17 September, with six songs out now and the rest on 19 November. Here is what the announcement actually establishes, why an album of original music is a break with how GTA soundtracks have always worked, and everything about the in-game radio that remains unannounced.

Rockstar has announced the soundtrack album before announcing a single radio station. On 17 September 2026 the studio and Atlantic Records published Grand Theft Auto VI: The Album — 34 original tracks written and recorded for the game, arriving on 19 November alongside it, with six of them streaming from the day of the announcement.
That ordering is the story. In a Grand Theft Auto game the music people actually argue about is the radio: the stations, the hosts, the licensed catalogue you drive around inside. Rockstar has published none of that. What it has published is an album of new music that may or may not be the same thing.
What was actually announced
| Status | |
|---|---|
| Grand Theft Auto VI: The Album, with Atlantic Records | Confirmed, 17 September 2026 |
| 34 tracks, all original music made for the game | Confirmed |
| Full release 19 November 2026, the game's launch day | Confirmed |
| Six tracks released on announcement day | Confirmed |
| CD, standard vinyl and limited-edition vinyl, shipping 20 November | Confirmed |
| The other 28 tracks | Not announced |
| Any radio station name, count or host | Not announced |
| Whether these 34 tracks play on in-game radio | Not announced |
| Who wrote the "dynamic score" Rockstar refers to | Not announced |
The six songs that are out
These were released on 17 September and are the entire published portion of the album.
| Track | Credited to |
|---|---|
| That's It | Yung Lean, feat. Future & Metro Boomin |
| RHYNO | Travis Scott, produced by Guy-Manuel de Homem-Christo |
| Sexy Magic | CA7RIEL & Paco Amoroso, PinkPantheress, Fred again.. & Etienne de Crécy |
| Last Thing You Need | Morgan Wallen |
| Macacoa 2000 | Rauw Alejandro |
| Bright Lights, Big City | Keith Richards |
Six tracks is a sampler, not a track listing, and the spread across hip-hop, country, Latin pop, dance and rock is presumably the point: it is a demonstration that the album covers the ground a GTA radio dial covers. The remaining 28 are unannounced, and no date has been given for revealing them.
The rollout began two days earlier. On 15 September, artists including Travis Scott, Morgan Wallen and Keith Richards began posting previously unseen GTA VI artwork on their own social accounts, with no explanation attached. That was a coordinated tease, and it is worth saying plainly that until the 17th it was only a tease: a musician posting artwork is a marketing beat, not a credit.
Why "original" is the load-bearing word
Every Grand Theft Auto soundtrack before this one has been, in the main, a licensing exercise. The achievement of Vice City or San Andreas was curatorial — the right existing records, sequenced into stations with the right presenters. Original music existed at the edges: a score, a handful of commissioned tracks.
An album of 34 songs commissioned for the game, released as a commercial record on a major label on launch day, is a different proposition. It is Rockstar producing a music release rather than clearing one, and it puts VI's music in shops as a product with its own pre-orders, its own artwork and its own chart eligibility.
What it does not do is tell you what the radio sounds like. These are two separate questions and the announcement answers only one of them:
- The album is 34 new tracks, confirmed, dated, partially released.
- The radio is stations, hosts and licensed catalogue, and Rockstar has published nothing about any of it.
The company's own wording keeps them apart. Its closing line on the announcement was to stay tuned for more about VI's music, "including the dynamic score, the next evolution of in-game radio, and more". Three separate things, of which only the album has been described. "The next evolution of in-game radio" is a phrase with no content attached — it may describe a genuine structural change, or it may be a way of saying the stations are good this time. Nobody outside Rockstar can currently tell which, and pieces that read it as a confirmed feature are reading a marketing line as a spec sheet.
The album has a disc. The game does not.
The most quietly absurd thing about this announcement is the format list.
Grand Theft Auto VI: The Album ships as a CD at $19.98, a standard vinyl at $49.98 — two transparent magenta discs with blue splatter — and a limited edition at $124.98, two transparent magenta discs filled with blue liquid. All three ship on 20 November, the day after launch, and a run of retailer-exclusive vinyl colourways was announced alongside them. The limited edition sold out within minutes of pre-orders opening, and copies appeared on resale listings at a multiple of the price the same day.
The game itself has no disc at all. A boxed GTA VI is a download code in a cardboard sleeve, which is what the physical edition actually contains and the reason the decision reads as a statement about the end of discs rather than a manufacturing footnote. Take-Two's chief executive made the case for it in August by comparing physical media to vinyl — a format that survives in a niche without being the format.
Five weeks later his company pressed the vinyl and skipped the disc. The game is the one Grand Theft Auto VI product this November that cannot be bought as an object. The soundtrack has a CD and two vinyl pressings, and Sony announced a pair of limited-edition DualSense controllers two weeks before the album, shipping on launch day. Everything around the game is manufactured. The game is a download.
That is not hypocrisy, and it is worth being precise about why: a record and a game are different goods. A 34-track album is a thing people want on a shelf, and at $124.98 with liquid-filled discs it is plainly sold as an object rather than as a way of hearing music. A game disc is a delivery mechanism for a download that happens anyway. The two decisions are consistent. They just look extremely funny next to each other.
What this does not tell you about the game
Rockstar's fiction has a record label in it, and the announcement has nothing to do with it. Only Raw Records is not Atlantic Records. The label run by Dre'Quan Priest, the duo signed to it and the studio money behind it are a story strand — that is the Vice City music scene, and no announced track has been attached to any of those characters.
It is an easy conflation to make and coverage has already started making it. An artist on the album is an artist on the album. Nothing published so far connects one to a mission, a character or a station.
The radio, and the two things pointing at it
Rockstar has confirmed no station. Two sightings in official material are the entire basis for anything anyone says about VI's dial:
- A V-Rock logo on a shirt. Jason Duval wears a redesigned V-Rock logo in a video on the official GTA VI site. V-Rock was the rock station in the 2002 Vice City.
- A Vice City FM advert on a bus stop in An Extended Look.
Both are real and both are in official footage. Neither is a station announcement. A logo on a garment establishes that the fiction remembers the brand — which is all it establishes, and the broader question of what actually carries over from 1986 has the same shape: the callbacks are dense and the confirmed continuity is thin.
Everything else circulating about VI's radio — a DJ Khaled station, a Drake station, imported Spotify playlists, station lists with dozens of names — traces to reports and to leaked material, not to Rockstar. The leak-derived material in particular is covered by the spoiler guide, and we will not reproduce it here.
What is not confirmed
- Whether any of the 34 album tracks appear on in-game radio. This is the single biggest open question and the announcement does not touch it. An album released alongside a game is not automatically the game's radio playlist.
- The other 28 tracks, and when they will be named.
- Any radio station. No list, no count, no names, no hosts — including V-Rock and Vice City FM, which have appeared as art and as an advert and not as announcements.
- What "the next evolution of in-game radio" means. It is a tease, and it has been widely reported as though it were a described feature.
- The dynamic score. Rockstar has named it and said nothing else: no composer, no description of how it works.
- Whether the limited-edition vinyl will be restocked. It sold out and no restock has been stated.
- Any connection between the album's artists and the game's characters or plot.
The album is real, dated and partly released. The radio is a phrase in a press line. Ten weeks from launch on 19 November 2026, those are not the same kind of fact, and the gap between them is the only honest thing to report.
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